Thread signaling in multi-threaded network processor6625654Abstract A parallel hardware-based multithreaded processor is described. The processor includes a general purpose processor that coordinates system functions and a plurality of microengines that support multiple program threads. The processor also includes a memory control system that has a first memory controller that sorts memory references based on whether the memory references are directed than even bank or an odd bank of memory and a second memory controller that optimizes memory references based upon whether the memory references are read references or write references. A program thread communication scheme for packet processing is also described. Claims What is claimed is: Description BACKGROUND
FBUS unit (Shared bus SRAM) to/from microengine.
FBUS unit (via private bus) writes from SDRAM Unit.
FBUS unit (via Mbus) Reads to SDRAM.
The FBUS 18 is a standard industry bus and includes a data bus, e.g., 64 bits wide and sideband control for address and to read/write control. The FBUS interface 28 provides the ability to input large amounts of data using a series of input and output FIFO's 29a-29b. From the FIFOs 29a-29b, the microengines 22a-22f fetch data from or command the SDRAM controller 26a to move data from a receive FIFO in which data has come from a device on bus 18, into the FBUS interface 28. The data can be sent through memory controller 26a to SDRAM memory 16a, via a direct memory access. Similarly, the microengines can move data from the SDRAM 26a to interface 28, out to FBUS 18, via the FBUS interface 28. Data functions are distributed amongst the microengines. Connectivity to the SRAM 26a, SDRAM 26b and FBUS 28 is via command requests. A command request can be a memory request or a FBUS request. For example, a command request can move data from a register located in a microengine 22a to a shared resource, e.g., an SDRAM location, SRAM location, flash memory or some MAC address. The commands are sent out to each of the functional units and the shared resources. However, the shared resources do not need to maintain local buffering of the data. Rather, the shared resources access distributed data located inside of the microengines. This enables microengines. 22a-22f, to have local access to data rather than arbitrating for access on a bus and risk contention for the bus. With this feature, there is a 0 cycle stall for waiting for data internal to the microengines 22a-22f. The core processor 20 also can access the shared resources. The core processor 20 has a direct communication to the SDRAM controller 26a to the bus interface 24 and to SRAM controller 26b via bus 32. To access the microengines 22a-22f and transfer registers located at any of the microengines 22a-22f, the core processor 20 access the microengines 22a-22f via the ASB Translator 30 over bus 34. The ASB Translator 30 performs an address translation between FBUS microengine transfer register locations and core processor addresses (i.e., ASB bus) so that the core processor 20 can access registers belonging to the microengines 22a-22c. Although microengines 22 can use the register set to exchange data. A scratchpad memory 27 is also provided to permit microengines to write data out to the memory for other microengines to read. The scratchpad 27 is coupled to bus 34. Microengines Referring to FIG. 3, an exemplary one of the microengines 22a-22f, e.g., microengine 22f is shown. The microengine includes a control store 70 which, in one implementation, includes a RAM of here 1,024 words of 32 bits. The RAM stores a microprogram that is loadable by the core processor 20. The microengine 22f also includes controller logic 72. The controller logic includes an instruction decoder 73 and program counter (PC) units 72a-72c. The four micro program counters 72a-72c are maintained in hardware. The microengine 22f also includes context event switching logic 74. Context event logic 74 receives messages (e.g., SEQ#_EVENT_RESPONSE; FBI_EVENT_RESPONSE; SRAM_EVENT_RESPONSE; SDRAM_EVENT_RESPONSE; and ASB_EVENT_RESPONSE) from each one of the shared resources, e.g., SRAM 26b, SDRAM 26a, or processor core 20, control and status registers, and so forth. These messages provide information on whether a requested function has completed. Based on whether or not a function requested by a program thread has completed and signaled completion, the program thread needs to wait for that completion signal, and if the program thread is enabled to operate, then the program thread is placed on an available program thread list (not shown). The microengine 22f can have a maximum of, e.g., 4 program threads available. In addition to event signals that are local to an executing program thread, the microengines 22 employ signaling states that are global. With signaling states, an executing program thread can broadcast a signal state to all microengines 22. Any program thread in the microengines can branch on these signaling states. These signaling states can be used to determine availability of a resource or whether a resource is due for servicing. The context event logic 74 has arbitration for the four (4) program threads. In one embodiment, the arbitration is a round-robin mechanism. Other techniques could be used including priority queuing or weighted fair queuing. The microengine 22f also includes an execution box (EBOX) data path 76 that includes an arithmetic logic unit 76a and general purpose register set 76b. The arithmetic logic unit 76a performs arithmetic and logical functions as well as shift functions. The registers set, 76b has a relatively large number of general purpose registers. In this implementation there are 64 general purpose registers in a first bank, Bank A and 64 in a second bank, Bank B. The general purpose registers are windowed so that they are relatively and absolutely addressable. The microengine 22f also includes a write transfer register stack 78 and a read transfer stack 80. These registers are also windowed so that they are relatively and absolutely addressable. Write transfer register stack 78 is where write data to a resource is located. Similarly, read register stack 80 is for return data from a shared resource. Subsequent to or concurrent with data arrival, an event signal from the respective shared resource e.g., the SRAM controller 26a, SDRAM controller 26b or core processor 20 will be provided to context event arbiter 74 which will then alert the program thread that the data is available or has been sent. Both transfer register banks 78 and 80 are connected to the execution box (EBOX) 76 through a data path. In one implementation, the read transfer register has 64 registers and the write transfer register has 64 registers. Each microengine 22a-22f supports multi-threaded execution of four contexts. One reason for this is to allow one program thread to start executing just after another program thread issues a memory reference and must wait until that, reference completes before doing more work. This behavior is critical to maintaining efficient hardware execution of the microengines because memory latency is significant. Stated differently, if of only a single program thread execution was supported, the microengines would sit idle for a significant number of cycles waiting for references to return and thereby reduce overall computational throughput. Multi-threaded execution allows an microengines to hide memory latency by Performing useful independent work across several program threads. Two synchronization mechanisms are supplied in order to allow a program thread to issue an SRAM or SDRAM reference, and then subsequently synchronize to the point in time when that reference completes. One mechanism is Immediate Synchronization. In immediate synchronization, the microengine issues the reference and immediately swaps out of that context. The context will be signaled when the corresponding reference completes. Once signaled, the context will be swapped back in for execution when a context-swap event occurs and it is its turn to run. Thus, from the point of view of a single context's instruction stream, the microword after issuing the mem reference does not get executed until the reference completes. A second mechanism is Delayed Synchronization. In delayed synchronization, the microengine issues the reference, and continues to execute some other useful work independent of the reference. Some time later it could become necessary to synchronize the program thread's execution stream to the completion of the issued reference before further work is performed. At this point a synchronizing microword is executed that will either swap put the current program thread, and swap it back in sometime later when the reference has completed, or continue executing the current program thread because the reference has already completed. Delayed synchronization is implemented using two different signaling schemes: If the memory reference is associated with a transfer register, the signal from which the program thread is triggered is generated when the corresponding transfer register valid bit is set or cleared. For example, an SRAM read which deposits data into transfer register A would be signaled when the valid bit for A is set. If the memory reference is associated with the as transfer FIFO or the receive FIFO, instead of a transfer register, then the signal is generated when the reference completes in the SDRAM controller 26a. Only one signal state per context is held in the microengines scheduler, thus only one outstanding signal can exist in this scheme. Referring to FIG. 4, the SDRAM memory controller 26a includes memory reference queues 90 where memory reference requests arrive from the various microengines 22a-22f. The memory controller 26a includes an arbiter 91 that selects the next the microengine reference requests to go to any of the functioning units. Given that one of the microengines is providing a reference request, the reference request will come through the address and command queue 90, inside the SDRAM controller 26a. If the reference request has a bit set called the "optimized MEM bit" the incoming reference request will be sorted into either the even bank queue 90a or the odd bank queue 90b. If the memory reference request does not have a memory optimization bit set, the default will be to go into an order queue 90c. The SDRAM controller 26 is a resource which is shared among the FBUS interface 28, the core processor 20 and the PCI interface 24. The SDRAM controller 26 also maintains a state machine for performing READ-MODIFY-Write atomic operations. The SDRAM controller 26 also performs byte alignment for requests of data from SDRAM. The order queue 90c maintains the order of reference requests from the microengines. With a series of odd and even banks references it may be required that a signal is returned only upon completion of a sequence of memory references to both the odd and even banks. If the microengine 22f sorts the memory references into odd bank and even bank references and one of the banks, e.g., the even bank is drained of memory references before the odd bank but the signal is asserted on the last even reference, the memory controller 26a could conceivably signal back to a microengine that the memory request had completed, even though the odd bank reference had not been serviced. This occurrence could cause a coherency problem. The order queue 90c allows a microengine to have multiple memory references outstanding of which only its last memory reference needs to signal completion. The SDRAM controller 26a also includes a high priority queue 90d. In the high priority queue 90d, an incoming memory reference from one of the microengines goes directly to the high priority queue and is operated upon at a higher priority than other memory references in the other queues. All of these queues, the even bank queue 90a, the odd bank queue 90b, the order queue 90c and the high priority queue, are implemented in a single RAM structure that is logically segmented into four different windows, each window having its own head and tail pointer. Since filling and draining operations are only a single input and a single output, they can be placed into the same RAM structure to increase density of RAM structures. The SDRAM controller 26a also includes core bus interface logic i.e., ASB bus 92. The ASB bus interface logic 92 interfaces the core processor 20 to the SDRAM controller 26a. If there is incoming data from the core processor 20 via ASB interface 92, the data can be stored into the MEM ASB device 98 and subsequently removed from MEM ASB device 98 through the SDRAM interface 110 to SDRAM memory 16a. Although not shown, the same queue structure can be provided for the reads. The SDRAM controller 26a also includes an engine 97 to pull data from the microengines and PCI bus. Additional queues include the PCI address queue 94 and ASB read/write queue 96 that maintain a number of requests. The memory requests are sent to SDRAM interface 110 via multiplexer 106. The multiplexer 106 is controlled by the SDRAM arbiter 91 which detects the fullness of each of the queues and the status of the requests and from that decides priority based on a programmable value stored in a priority service control register 100. Referring to FIG. 5, the memory controller 26b for the SRAM is shown. The memory controller 26b includes an address and command queue 120. The memory controller 26b is optimized based on the type of memory operation, i.e., a read or a write. The address and command queue 120 includes a high priority queue 120a, a read queue 120b which is the predominant memory reference function that an SRAM performs, and an order queue 120c which in general will include all writes to SRAM and reads that are to be non-optimized. Although not shown, the address and command queue 120 could also include a write queue. The SRAM controller 26b also includes core bus interface logic i.e., ASB bus 122. The ASB bus interface logic 122 interfaces the core processor 20 to the SRAM controller 26b. The SRAM controller 26b also includes an engine 127 to pull data from the microengines and PCI bus. The memory requests are sent to SRAM interface 140 via multiplexer 126. The multiplexer 126 is controlled by the SRAM arbiter 131 which detects the fullness of each of the queues and the status of the requests and from that decides priority based on a programmable value stored in a priority service control register 130. Once control to the multiplexer 126 selects a memory reference request, the memory reference request, is sent to a decoder 138 where it is decoded and an address is generated. The SRAM Unit maintains control of the Memory Mapped off-chip SRAM and Expansion ROM. The SRAM controller 26b can address, e.g., 16 MBytes, with, e.g., 8 MBytes mapped for SPAM 16b, and 8 MBytes reserved for special functions including: Boot space via flashrom 16c; and Console port access for MAC devices 13a, 13b and access to associated (RMON) counters. The SRAM is used for local look-up tables and queue management functions. The SRAM controller 26b supports the following transactions:
Microengine requests (via private bus) to/from SRAM.
Core Processor (via ASB bus) to/from SRAM.
The address and command queue 120 also includes a Read Lock Fail Queue 120d. The Read Lock Fail Queue 120d is used to hold read memory reference requests that fail because of a lock existing on a portion of memory. Referring to FIG. 6, communication between the microengines 22 and the FBUS interface Logic (FBI) is shown. The FBUS interface 28 in a network application can performs header processing of incoming packets from the FBUS 18. A key function which the FBUS interface performs is extraction of packet headers, and a microprogrammable source/destination/protocol hashed lookup in SRAM. If the hash does not successfully resolve, the packet header is promoted to the core processor 28 for more sophisticated processing. The FBI 28 contains a Transmit FIFO 182, a Receive FIFO 183, a HASH unit 188 and FBI control and status registers 189. These four units communicate with the microengines 22, via a time-multiplexed access to the SRAM bus 38 which is connected to the transfer registers 78, 80 in the microengines. That is, all communications to and from the microengines are via the transfer registers 78, 80. The FBUS interface 28 includes a push state machine 200 for pushing data into the transfer registers during the time cycles which the SRAM is NOT using the SRAM data bus (part of bus 38) and a pull state machine 202 for fetching data from the transfer registers in the respective microengine. The Hashing unit includes a pair of FIFO's 188a, 188b. The hash unit determines that the FBI 28 received an FBI_hash request. The hash unit 188 fetches hash keys from the calling microengine 22. After the keys are fetched and hashed, the indices are delivered back to the calling microengine 22. Up to three hashes are performed under a single FBI_hash request. The busses 34 and 38 are each unidirectional: SDRAM_push/pull_data, and Sbus_push/pull_data. Each of these busses require control signals which will provide read/write controls to the appropriate microengine 22 Transfer registers. Generally, transfer registers require protection from the context controlling them to guarantee read correctness. In particular, if a write transfer register is being used by a thread_1 to provide-data to the SDRAM 16a, thread_1 does not overwrite this register until the signal back from SDRAM controller 26a indicates that this register has been promoted and may now be re-used. Every write does not require a signal back from the destination indicating that the function has been completed, because if the program thread writes to the same command queue at that destination with multiple requests, the order of the completion is guaranteed within that command queue, thus only the last command requires the signaling back to the program thread. However, if the program thread uses multiple command queues (order and read), then these command requests are broken into separate context tasks, so that ordering is maintained via context swapping. The exception case indicated at the beginning of this paragraph is relative to a certain class of operations using an unsolicited PUSH to transfer registers from the FBI for FBUS status information. In order to protect read/write determinism on the transfer registers, the FBI provides a special Push_protect signal when these special FBI push operations are set up. Any microengine 22 that uses the FBI unsolicited push technique must test the protection flag prior to accessing the FBUS interface/microengine agreed upon transfer registers. If the flag is not asserted, then the transfer registers may be accessed by the microengines 22. If the flag is asserted then the context should wait N cycles prior to accessing the registers. This count is determined a priori by the number of transfer registers being pushed, plus a front end protection window. The microengine tests this flag then moves the data from the read transfer registers to GPR's in contiguous cycles, so the push engine does not collide with the microengine read. Thread Signaling for Packet Processing Special techniques such as inter-thread communications to communicate status, a self destruct register 210 to allow program threads to self assign tasks and a thread_done register 212 to provide a global program thread communication scheme are used for packet processing. The destruct register 210 and a thread_done register 212 can be implemented as control and status registers 189. They are shown in the FBUS interface 28 outside of the block labeled CSR for clarity. Network functions are implemented in the network processor using a plurality of program threads e.g., contexts to process network packets. For example, scheduler program threads could be executed in one of the microprogram engines e.g., 22a whereas, processing program threads could execute in the remaining engines e.g., 22b-22f. The program threads (processing or scheduling program threads) use inter-thread communications to communicate status. Program threads are assigned specific tasks such as receive and transmit scheduling, receive processing, and transmit processing, etc. Task assignment and task completion are communicated between program threads through the inter-thread signaling, registers with specialized read and write characteristics, e.g., the self-destruct register 210 and the thread-done register 212, SRAM 16b and data stored in the internal scratchpad memory 186 (FIG. 6) resulting from operations such as bit set, and bit clear. The network processor 10 includes a general context communication signaling protocol that allows any context to set a signal that any other context can detect. This allows cooperating program threads to use a semaphore and thus coordinate using micro-code controlled processing. Processing of network packets can use multiple program threads. Typically, for network processing there is a receive scheduler, a transmit scheduler and processing program threads. A scheduler (either receive or transmit) program thread coordinates amounts of work to be done and sequence of work by processing program threads. The scheduler program thread assigns tasks to processing program threads and in some cases processing program threads can assign tasks to other processing program threads. For instance, a scheduler determines which ports need service and assigns and coordinates tasks to processing program threads to overcome inherent memory latency by processing multiple program threads in parallel. In some examples, with slow ports one processing program thread may perform processing on a portion of a packet and a second processing program thread processes the remainder of the packet or in some cases the scheduler uses the next available program thread. With faster ports e.g., Gigabit ports where 64 byte packets are received very fast, the scheduler can assign M packets to the next available program thread. The program threads signal each other as to what part of a packet the program thread has processed and its status. A program thread can be assigned to process the first 64 bytes of a packet. When the program thread is finish, the program thread has data to set signals to wake up the next program thread has been assigned to process the next 64 bytes. The program thread may write a register and an address of the register in a pre-assigned memory-location, e.g., scratch register. The program thread sets signals to wake up the next program thread that has been assigned to work on the next bytes of the packet. Referring to FIGS. 7A-7B, the self-destruct register 210 allows one scheduler program thread S, (230 in FIG. 7B) to request services from multiple program threads P.sub.a -P.sub.n that provide the requested service. The first program thread, e.g., P.sub.i that accesses (232 in FIG. 7B) the self_destruct register 210 takes the request. The "self-destruct register" 210 zeros, i.e., clears (234 in FIG. 7B) upon being read by a program thread. Other program threads capable of servicing that request will no longer be presented with an active request. For example, a program context can request a task be assigned to the first context that is ready, by writing to the self-destruct register 210. A context checks for an assignment by reading the "self-destruct register" 210. If the value of the self destruct. register is 0, there is no new task presently available to assign to the program thread. This could indicate that there are no new tasks or that another program thread may have assigned itself to the task and cleared the self destruct register 210. If the value is non-zero, the contents of the self destruct register are interpreted to determine the task and the register is cleared upon reading by the context. Thus, contexts reading this, register for assignment wait for the register to be written subsequently with the next task instruction. Referring to FIG. 8, for networking applications typically different program contexts are used to perform specific system tasks. Tasks include receive scheduling, receive processing contexts, transmit arbiter, transmit scheduling, transmit filling and processor core communications. The receive scheduler initiates 242 a receive operation of e.g., 64 or 128 bytes of input data by sending a command to the FBI interface 28 that specifies a port from which to extract the data and the Receive FIFO element to use to buffer that data as well as the microengine context to be notified once the receive data has been fetched. The receive scheduler thread 244 sends a signal to the specified microengine program thread that activates a specified context. The context reads the FBI Receive Control register to obtain the necessary receive information for processing (i.e. port, Receive FIFO element location, byte count, start of packet, end of packet, error status). If a start of packet is indicated the receive scheduler program thread is responsible for determining where in SDRAM to store the data, (i.e., the output queue to insert the packet) and writing the packet data into SDRAM. If it is not the start of a packet, then the receive program thread determines where the earlier data of this packet was stored in order to continue processing 246 of the packet. When the end of packet indication is received 248 (or after the first 64 byte section if receive to transmit latency is optimized) the receive program thread adds the packet to the queue determined by processing the packet header. The program threads also communicate with a shared resource through a bit set and bit clear mechanism that provides a bit vector. This mechanism allows setting and clearing of individual bits and performing a test and set on individual bits to control a shared resource. The bit vector signals the non-emptiness of output queues. When a receive program thread enqueues a packet, the receive scheduler sets 250 a bit. The transmit scheduler can examine the bit vector to determine the state all queues. The bit set and bit clear operations on the bit vector, can occur in either scratchpad RAM or SRAM. If the scheduler is communicating between program threads on the same microengine 22, the bit vector can be stored in the register set because each context can read the other context's registers. For example, an empty or not empty status of each output queue is support by a bit vector in internal scratchpad memory. When a receive program thread enqueues a packet, the receive program thread uses the scratch pad bit-set command to set a bit in the queue status bit vector to indicate the queue now has at least one entry. The transmit arbiter scans 270 the queue bit vector for non empty queues (e.g., bit, set) to determine packets that are ready to be transmitted. When removing 272 a packet from a queue for transmit if the queue empties 274, the transmit arbiter issues 276 a bit-clear command to the corresponding bit of the, queue bit vector. Referring to FIG. 9, the thread_done register is also on the FBI 28 and is a register where bits can be set from different program threads. Each program thread can use, e.g., two bits to communicate its status to all other program threads. Also one scheduler program thread can read 292 the status of all of its processing program threads. Upon completion of a receive task, 282 a "receive" program thread writes 284 a completion code into the "thread_done" register. The receive program thread becomes inactive 286 after writing the thread_done register. That receive program thread waits for another signal from the FBI that indicates another receive task has been assigned. Program threads 1-16 have 2 bit fields for "thread_done_1", and program threads 17-24 have 2 bit fields for "thread_done_2". The 2 bit field allows a program thread to communicate different levels of task completion. For example, the scheduler can use the two bit status "01" to indicate that data was moved to SDRAM, processing of packet is still in progress and pointers were saved; bits 10 can indicate that data was moved to SDRAM, processing of packet is still in progress and pointers were not saved; and bits 11 can indicates packet processing is completed. Thus, the states 296a can be used by the receiver scheduler program thread to assign. 297a another thread to process a task when data becomes available, whereas, states 296b can be used by the receive scheduler to assign 297b the same thread to continue processing when the data is available. The exact interpretation of the message can be fixed by a software convention determined between a scheduler program thread and processing program threads called by the scheduler program thread. That is the status messages can change depending on whether the convention is for receive, as above, transmit, and so forth. In general, the status messages include "busy", "not busy", "not busy but waiting." The status message of "not busy, but waiting" signals that the current program thread has completed processing of apportion of a packet and is expected to be assigned to perform a subsequent task on the packet when data is made available. It can be used-when the program thread is expecting data from a port and has not saved context so it should process the rest of that packet. The scheduler program thread reads the "thread done" register to determine the completion status of tasks it assigned to other program threads. The "thread done" register is implemented as a write one to clear register, allowing the scheduler to clear just the fields it has recognized. Other Embodiments It is to be understood that while the invention has been described in conjunction with the detailed description thereof, the foregoing description is intended to illustrate and not limit the scope of the invention, which is defined by the scope of the appended claims. Other aspects, advantages, and modifications are within the scope of the following claims.
|
Same subclass Same class Consider this |
||||||||||
