Design data management system and associated method5551028Abstract A system and method for organizing design data in a computer system so that multiple data files can be represented and manipulated as a single entity, referred to herein as a design object. Each design object is represented graphically by a symbol on a computer display screen. Associated with the multiple data files of a design object is a software design tool such as a text editor or schematic editor. The tool may be applied to work on the data files of the design object when the design object is opened. Opening a design object is typically done by positioning the screen cursor over the symbol and then using a mouse or keyboard to open the symbol and thereby the data files and tool. Data files grouped in a design object are thus much simpler to manage than separate data files that a user must first identify, retrieve and collect before applying a tool. Claims We claim: Description TECHNICAL FIELD
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//The following line is required first to define the design
//object identity and file format
<attribute.sub.-- header.sub.-- line>
//One or more instances of the following group of lines are
//required to define the version history of the object.
//Version history can be listed in any order.
<sequence.sub.-- version.sub.-- line>
// Sequence version record
<property.sub.-- line>
// zero or more following each
// sequence version - these are
// the sequence version properties.
<fileset.sub.-- member.sub.-- line>
// <fileset.sub.-- size> following each
// sequence version -
// these identify the names of the
// files in the fileset.
. . . // Repeat group for past versions.
//Zero or more instances of the following group of lines are
//required to define references for each sequence version. No
//object version header for a particular sequence version
//means that the sequence version of the object has no object
//properties or references. The versioned object information
//for the current version is defined first.
<object version.sub.-- line>
// References for the current
version
<property.sub.-- line>
// zero or more following
the object
// version line
// these are the design object
// properties.
<reference.sub.-- line>
// one or more
<property.sub.-- line>
// zero or more following each
// reference line - these
// are the references properties
. . . //Repeat group for past versions
The fields of each line are separated by whitespace. The first
field after the tag may follow the tag immediately. Items
enclose in brackets [ ] are optional (zero or one). Objects
enclosed in braces { } are repeated (zero or many).
Definition of continuation line:
<continuation.sub.-- line>::=
.backslash.<additional.sub.-- attributes.sub.-- for.sub.-- previous.sub.--
line>
Definition of attribute header line:
<attribute.sub.-- header.sub.-- line ::= A <file.sub.-- format version>
<released.sub.-- flag>
<object.sub.-- type.sub.-- name>
<object.sub.-- uid> <current.sub.-- version.sub.--
number><version.sub.-- depth>
where:
<file.sub.-- format.sub.-- version> ::= <unsigned>
<released.sub.-- flag> ::=r u
//r-> released, u -> unreleased
<object.sub.-- type.sub.-- name> ::= <string>
<object.sub.-- uid> ::= <ascii .sub.-- uid>
<current.sub.-- version .sub.-- number> ::= <unsigned>
<version.sub.-- depth> ::= <unsigned>
note:
(1)<ascii.sub.-- uid> is a uuid encoding supplied by the
uuid.sub.-- $encode( ) routine in the idl/c/uuid.h include file
supplied on the host computer system.
Definition of sequence version line:
<sequence.sub.-- version.sub.-- line> ::=
V <uid.sub.-- valid.sub.-- flag> <sequence.sub.-- _
version.sub.-- number>
<fileset.sub.-- size> [<sequence.sub.-- version.sub.-- uid>]
where:
<uid.sub.-- valid.sub.-- flag> ::= v i
v ->uid valid, i ->uid invalid
<sequence.sub.-- version.sub.-- number> ::= <unsigned>
<sequence .sub.-- version.sub.-- uid> ::= <ascii.sub.-- uid>
<fileset.sub.-- Size> ::= <unsigned>
note:
(1) <sequence.sub.-- version.sub.-- uid>
is only present if <uid.sub.-- valid.sub.-- flag>
== V
(2) <fileset.sub.-- size> in the header gives the number of
<fileset.sub.--
member.sub.-- line> lines to follow
Definition of fileset member line:
<fileset.sub.-- member.sub.-- line> ::=
F <member.sub.-- type> <sequence.sub.-- version.sub.--
number>
<file.sub.-- name>
where:
<member.sub.-- type> ::=
// file, container, symlink, or
f c s o // opaque
Definition of object version line:
<object.sub.-- version.sub.-- line> ::=
O <sequence.sub.-- version.sub.-- number>
Definition of reference line:
<reference.sub.-- line> ::=
R <reference.sub.-- flags> <ref.sub.-- handle>
<reference.sub.-- Path>
<sequence.sub.-- version.sub.-- number> <object.sub.-- type_name>
[<sequence.sub.-- version.sub.-- uid>] [<object.sub.-- uid>]
where:
<reference.sub.-- flags> ::=
<reference.sub.-- state><pathname.sub.-- type>
<deferred><no.sub.-- uid><seq.sub.-- version.sub.-- uid.sub.-- valid>
<reference.sub.-- state> ::-
// current (default), read-only
c r f // or fixed
<pathname.sub.-- type> ::=
// hard, soft (default), in-
h s m y // memory, non-filesys
<deferred> ::= d p
// deferred (default), non-
// deferred
<no.sub.-- uid> ::= u n
// object uid present, no object
// uid (default)
<seq.sub.-- version.sub.-- uid.sub.-- valid> ::= v i
// seq vers uid valid, no seq
// vers uid (default)
<ref.sub.-- handle> ::= <unsigned>
<reference.sub.-- Path> ::= <pathname>
Definition of property line:
<property.sub.-- line>::=
P <property.sub.-- name> <property.sub.-- value>
where:
<property.sub.-- name> ::= <string>
<property.sub.-- value> ::= <string>
An example of the contents of an attribute file that corresponds
to the definitions presented is given below:
A 1 u Eddm.sub.-- sheet 4ed48f3l6000.0d.00.01.66.d0.00.00.00 1 2
V v 1 1 4ed490809000.0d.00.01.66.d0.00.00.00 1
P user Fred
F f 1 sheet1.eddm.sub.-- 1
O 1
P date.sub.-- created 90/12/21
R csduv 3 /idea/user/this/is/the/usual/path 2 Eddm.sub.-- part
.backslash.4ed4908eb000.0d.00.01.66.d0.00.00.00
4ed491c4d000.0d.00.01.66.d0.00.00.00
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Type Definition and Registration Design objects are known to the data management system by their type. Hence, there must exist a method of defining a design object type. This method is called encapsulation. FIG. 5 illustrates the different steps in the process of encapsulation for creating new types of data and tool objects. Encapsulated data types define the set of available tools that can be used within the system. One or more type definitions are contained in a type registry, which is a binary file readable by the design management system. As mentioned previously, all design object types map to one of two possible basic types - data object type or tool object type. An infinite number of data and tool object types can be defined using the two basic types by adding certain attributes to the basic types. Properties, described previously, are used in the type definition to implement these attributes. The following steps, indicated by numerals in FIG. 5, define the process of creating a data type. 1. Choose the behavior desired for the data type. This can be done by specifying additional or new behavior by writing specialized type code, or by inheriting an existing set of behavior from another object type. No type code is given, and the name of the base type from which to derive behavior is specified. 2. Choose a name for the data type. The name is a character string of arbitrary length. 3. Choose whether the object is versioned, or unversioned. If the object is versioned, then the property name ddms.sub.13 versioned.sub.-- object is added to the type. 4. Choose or create a default tool type for the data type (52). An instance of this tool type is invoked by default when a default open operation (double-click of the mouse 26 button) is performed on a data object of the type being defined. The default tool type is indicated by the addition of the property default.sub.-- tool<tool type> to the type. 5. Create a symbol to graphically represent the data type (54). This symbol is called an icon. The data management system user would recognize the data type by visualizing its associated icon on the graphical display screen of the computer. Icons are defined by the addition of two properties to the type: large.sub.-- icon <pathname of icon file, glyph character> small.sub.-- icon <pathname of icon file, glyph character> where: pathname of icon file is a character string that indicates the location in the computer system of the file containing the icon, and glyph character is the representative character within the icon file The large.sub.-- icon property indicates the icon to be displayed when using an iconic display navigation mode within data management system. The small.sub.-- icon property indicates the icon to be displayed when using the list display navigation mode within data management system. 6. Define the fileset for the data type. For example, FIG. 6 shows an example of a data object instance named "test" of object type "cube". The user would visualize object "test" in the data management system as an icon representing type "cube" name "test". The fileset is defined by the addition of the property fileset def <>fileset specification> to the type, as follows:
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<fileset specification> ::=
<extension>!<occurrence>!member type>
where:
<extension> ::= <string>
// the leaf of the file
system pathname
<occurrence> ::= kro
key, required or optional
<member type> ::= fcs
file, container or symbolic link
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The following steps define the process of creating a tool type: 1. Choose a name for the tool type. The name is a character string of arbitrary length. 2. Create a symbol to graphically represent the tool type (54). This symbol is called an icon. The data management system user would recognize the tool type by visualizing its associated icon on the graphical display screen of the computer. Icons are defined by the addition of two properties to the type: large.sub.-- icon <pathname of icon file, glyph character> small.sub.-- icon <pathname of icon file, glyph character> where pathname of icon file is a character string that indicates the location in the computer system of the file containing the icon, and, glyph character is the representative character within the icon file. The large.sub.-- icon property indicates the icon to be displayed when using an iconic display navigation mode within data management system. The small.sub.-- con property indicates the icon to be displayed when using the list display navigation mode within data management system. 3. Define a set of data types upon which this tool type can operate. This set is defined by the addition of the property valid.sub.-- tools.sub.-- list.sub.-- <data types> to the tool type. The information in <data types> can be one or more data types, indicated by data type name, separated by a blank space. The tool type being defined can either create or edit instances of data types in the data type list. The tool is restricted to operate only on data types in this list. The tool can be indicated as the default tool by one or more of the data types in this list. There is no requirement to define a fileset for a tool type, since all tool instances have the same structure on disk. Once these data and tool types are defined, they must be loaded into the data management system to be known by the system. A method exists to make these defined types known to the data management system. This method is called type registration, indicated by blocks (56) and (58) in FIG. 5. Data and tool types are contained in files called type registries. A type registry can contain one or more data and/or tool type definitions. The contents of a type registry (the data and tool types) can be loaded into the data management system by causing the data management system to read the contents of the type registry into program memory. The contents of all type registries read by the data management system are held in a data structure called the type manager. After a type registry is loaded, all the types contained in the registry are known to the data management system. The data management system can, at this time, recognize instances of data and tool types as defined in the type definitions for those types, and can invoke tools on data to create or edit instances of the data. The tool invocation process in the data management system includes a means of controlling the invocation and termination sequence for the tool. Referring to FIG. 7, an instance 80 of a tool (called a tool viewpoint) is shown. A tool viewpoint controls the invocation and termination of a tool (FIG. 8). For each tool, a qualification script is used to define to the data management system how to invoke (start) the tool. This script is written in a procedural programming language of a kind known in the art, which is provided as part of the operating environment within the data management system. The qualification script 82 gathers information from the data management system about the data object upon which to invoke the selected tool, such as the name of the data object, and its type. Based on the object name and type, decisions can be made about how to invoke the tool, if choices exist. Some examples might be: "Only invoke this tool if certain steps in the design process have been completed . . . " "Invoke this tool in the background . . . " The choices presented depend on those possible for the particular tool invocation scheme. Successful execution of the qualification script causes a new process to be created on the computer, and the tool to begin running in that new process. UNIX vfork and exec calls are used to create the new process, and start the tool. The tool 80 then creates or edits the data associated with the data object. Multiple processes can be executed by a single qualification script. For each tool, a termination script 84 can optionally exist. This script is also written in the procedural programming language. The termination script 84 defines how to "clean up" after the tool executes to completion. A termination script can be used to control or cause actions to occur based on how the tool executed, how it terminated (normally, or with some error condition), or to clean up temporary data that might remain after the tool completes. Termination scripts start execution with a snapshot of the data environment available at the time the tool process was invoked, in effect, restoring the context at the time the tool was invoked. This can be used to pass data from the qualification script to the termination script for processing after completion of the tool. The Design Management System Environment Referring to FIG. 12, the data management system includes an interface that provides capabilities for managing (i.e. organizing and manipulating) design data represented by design objects. The data management system can manage individual objects, but also provides facilities to manage groups of objects as an interrelated entity. As discussed above, the data management system provides a mean for dynamically extending the number of design object types known to the environment. This is done by causing the data management system to perform a file system read operation on a type registry file, the result of this operation being the loading of the types contained in the registry into the data management system. The object types read into the system can be data types and/or tool types. Once the data management system contains the necessary object type definition, it can recognize design objects within the computer filesystem through a process called object recognition. Object recognition occurs when the user goes to a container, the process of going to a particular container being known as navigation. The container may contain various entities, such as files, links or other containers. The object recognition algorithms in the data management system group together appropriate filesystem entities within a container into design objects, according to the type definitions loaded into the data management system type manager. If design objects are found in a container, the appropriate icon that represents the design object is displayed to the user in a window called the Navigator Window 100. A navigator can display objects in either an iconic form, using the large icon defined in the type definitions for the objects in either an iconic form, using the large icon defined in the type definitions for the objects, or in a list form using the small icon defined in the type definitions for the objects. Two modes of navigation are provided. Navigation-by-containment allows for recursive descent and ascent through the design object hierarchy by selecting a design object that is a container design object and performing an Explore Contents to push down into the object hierarchy. Navigation-by-reference allows for the recursive traversal of the design object reference hierarchy by selecting a design object that has references and performing an Explore References to traverse across the object reference hierarchy. In both navigation modes, the user can return to the last location visited in either hierarchy by performing an Explore Parent. Each of the Explore operations (as well as Go To, which jumps to a specified location) is performed by clicking on the appropriate button arrow in the navigator window 100. Design tools can also be dynamically added to the tools provided by the data management system. Tool type definitions are read into the data management system by reading them from a type registry, as noted. Instances of tool types (the tools themselves, such as a schematic editor or a text editor) are added to the data management system by specifying the location in the filesystem of a toolbox, as illustrated in FIG. 9. A toolbox is a file system directory that contains tool viewpoints. A toolbox is used to organize tool viewpoints into groups that make logical sense to the user (e.g. all simulation tools are in one toolbox, all editing tools in another, all tools from a particular tool vendor in another, etc.). All unique tools are displayed to the user in a centralized view window within the data management system called a Tool Window indicated at 101 in FIG. 9. Tools can be invoked to create or edit data objects several ways. If the user performs a double-click of the left mouse button while holding the location cursor over an icon in a Navigator Window 100, the default tool will be invoked for the design object represented by the icon. If the user performs a single-click of the left mouse button while holding the screen cursor over an icon in the navigator window 100 (performing a select of the object), and then performs an Open command, a list of valid tools is displayed. The list of valid tools as defined is derived from the input+data information on the type definition for all tools currently loaded into the data management system. From the list of valid tools, the user would select a single tool for execution. If the user performs a double-click, or a single-click/Open while holding the location cursor over an icon in the Tools Window, the tool will invoke on a blank, or untitled, data object. For those tools where this is not possible, the tool can prompt the user for a data object by adding the appropriate query to the qualification script for the tool. The data management system provides a means of deleting one or more objects from the environment. Object deletion involves deletion of the fileset members associated with the design object from the filesystem. Object deletion is performed by selecting an object and executing a Delete Object command. The data management system provides a means of adding and deleting references between design objects. References are added by selecting an object, calling the command to add a reference, and specifying the target object to reference. Deleting a reference involves selection of the reference from a list of possible references on a selected object, and performing a Delete Reference command. The data management system provides a means of creating, editing and deleting properties on both design objects and references. A property name/value pair can be added by selecting an object or reference and performing either an Add, Edit, or Delete Property command. The data management system provides a means for displaying information about a selected object within the environment. After selecting an object, the Report Info command is performed, which lists: the object name; the object type; the physical location of the object in the computer filesystem; the version of the object about which information is being displayed; the version depth of the object (how many back versions to save); the protection status of the object (can I read or write the object?); the lock status of the object (can the object be accessed, or is it locked?); the release status of the object (is the object part of a released configuration?); the date the object was last modified (written to disk); the properties on the object; and the references from this object to other objects in the environment. The data management system provides a means of making a copy of an object to another location in the filesystem. Either the entire object, or a specific version of the object, can be copied. This is performed by doing a Copy Object command on a selected object. References between objects that are part of the set of copied objects are automatically modified to point to the copied objects at their new locations. The data management system provides a means of moving an object from one location to another in the filesystem. A version of an object cannot be moved separately; the entire object must be moved. Move is performed by doing a Move Object command on a selected object. References between objects that are part of the set of moved objects are automatically modified to point to the moved objects at their new locations. The data management system provides a means of changing the name of an object by selecting the object and performing a Change Name command. The data management system provides a means of changing the version depth of an object by selecting the object and performing a Change Version Depth command. This allows the user to control how much history to save on a per-object basis. The data management system provides a means of changing the access protections of an object by selecting the object and performing a Change Protection command. Read, write, and execute protections can be modified. These protections map to the standard permissions found on UNIX systems. The data management system provides a means of grouping a set of design objects into an entity that can be manipulated as a whole. This group of related objects is called a configuration and is illustrated in FIG. 10 at 102. Objects in a configuration are related through either containment or reference. A configuration object is a type of object used to keep track of related objects within a configuration. The configuration object uses the reference and property capabilities of the data management system to perform grouping of objects in the configuration. Objects added directly to the configuration by a user action are called primary objects, such as objects 104 and 106. Primary objects usually represent some significant, or primary, piece of design data to which other data is related. Objects added to the configuration as a result of being related to a particular primary object are called secondary objects, such as objects 108, 110, 112 and 114. The configuration object uses a set of rules specified per primary object to determine what secondary objects to include in the configuration. These rules specify the following: 1. The version of the primary object to be included in the configuration. This specific version is used to determine what secondary objects to include. The default version of the primary object includes the current version. 2. The containment traversal rule. By default, if the primary object is a container object (i.e. it contains other design objects), the containment hierarchy is recursively descended and any objects within the hierarchy are added to the configuration as secondary objects. Optionally, the rule could be specified such that contained objects are not included in the configuration. 3. The reference traversal rule. By default, if the primary object has references to other objects, the reference hierarchy is recursively traversed and any referenced objects within the hierarchy are added to the configuration as secondary objects. Optionally, the rule could be specified such that referenced objects are not included in the configuration. Filters to apply to the list of secondary objects generated from Rule 2 and Rule 3, above. These filters limit the number of secondary objects added to the configuration by either causing secondary objects to be excluded, or causing secondary objects to be included. Filters can be specified in four ways: 1. Containment pathname filtering allows the user to specify certain objects be included or excluded from the configuration based on their filesystem pathname. 2. Object type filtering allows the user to specify that only certain types of design objects be included or excluded. 3. Object property filtering allows the user to limit the objects that are included or excluded based on design objects properties and their values. Once a list of primary objects has been added and the build rules are specified, a build operation is performed. The build operation takes the list of primary objects, applies the inclusion and/or exclusion rules specified per primary, and creates a list of secondary objects, adding them automatically to the configuration. Objects are added to the configuration by creating a reference from the configuration object to the primary or secondary object to be included. After a configuration 102 is built, a certain set of data management system configuration operations can be performed on the configuration, as shown in FIG. 11. The configuration can be locked to prevent design objects in the configuration from being changed during additional configuration operations. The objects in a configuration 102 can be copied as a set to another area of the filesystem, and can be marked to prevent their further evolution. This process is called release. All relationships between objects in the old location are maintained in the new location. References between objects that are part of the set of released objects are automatically modified to point to the released objects at their new locations. The objects in the configuration 102 can be frozen. Frozen design objects have been described earlier in this document. Unfreezing of configurations is also provided. The objects in the configuration 102 can be deleted. This causes all objects called out in the configuration to be removed from the filesystem. Having illustrated and described the principles of the invention in a preferred embodiment, it should be apparent to those skilled in the art that the invention can be modified in arrangement and detail without departing from such principles. We claim all modifications coming within the spirit and scope of the following claims.
APPENDIX A
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Glossary of Terms
attributes
Information associated with a design object to define
its characteristics. Standard attributes define the
object type and identity. Additional user.sub.-- defined
attributes can be added to objects using properties for
storing data and references for storing design
associations.
attribute file
A special file contained within a design object used to
store all attribute information about that design
object. This information includes object type,
identity (user ID), user.sub.-- defined properties, and design
object references. An attribute file can be identified
by its .attr suffix.
behavior
A design object has a behavior which is a set of
operations that can be performed by the object. The
basic set of operations that can be performed by all
design objects is defined by a type named Ddms.sub.-- do.
configuration
A collection of design objects that describe a design.
These objects can be related by containment and
reference.
configuration object
A special type of design object that specifies how a
configuration is built. A configuration object is
versioned, it references primary and secondary design
objects, and records build rules for each primary
design object.
contaiment hierarchy
The organization of design objects held in containers.
A container may hold containers which in turn may hold
other containers, creating a hierarchy of container
objects. A directory structure is a containment
hierarchy because the system treats directories as
containers by default.
container
A special design object for containing other desion
objects. By default, the design management system
treats file system directories as containers. File
system containers enhance basic directory functionality
because they are design objects which can have
attributes attached to them.
Design Data Configuration Management
The process of managing configurations. Design Data
Configuration Management performs tasks such as
copying, moving, and releasing a design.
Design Management Environment (DME)
The name for all design management facilities including
integrated design data configuration management,
navigation, tool invocation, and the type registration.
Design manager
A graphical interface to the Design Management
Environment. The Design manager provides access to
design tools and data and allows a user to manage
design configurations (collections of design objects).
The Design Manager supports three primary tasks:
design navigation, tool invocation, and design data
configuration management.
design object
A typed collection or grouping of all the files
representing some aspect of design data. The design
object behavior is defined by its type. Using the
design management system, a design object provides a
single consistent entity that a user can operate on
(e.g. invoke a tool, copy, move, release, . . .).
encapsulation
The process of integrating design tools or design data.
Encapsulation controls how tools and data are used
without affecting the tool or data itself.
file
A unit of storage, regardless of the form of the
repository within which the unit of storage resides.
fileset
A collection of files which taken together comprises
all aspects and versions of a design object.
frozen version
A version of a design object that cannot be deleted by
the version depth mechanism. Frozen versions are used
to save a particular version.
instance
An actual specimen of a particular type of design
object.
leaf
A leaf is the name of the tool or data in the file
system, without any pathname. For example, given the
filename /usr/tmp/ginko/doc.sub.-- mgc, the leaf is doc.sub.-- pgc.
navigation
The process of traversing the containment hierarchy and
reference structure of design objects. Using two
windows, one can view both containers and references
simultaneously.
properties
Attributes that store tool- and user-defined
information about a design object or a reference.
Properties consist of a name and a value. Examples
include the name of the engineer assigned to the
project paired with his phone extension, as in Joe
Smith, ext. 2449, or the current release status of a
design object paired with a release number. For
example, Beta Release, 15.2.
qualification script
A program script that runs prior to invoking a tool.
The purpose of the qualification script is to gather
and evaluate tool arguments, validate tool invocation,
and enforce workflow policies or procedures (if
desired).
references
Attributes that describe an association between design
objects. Both design tools and the user can create
references. one can define a references to either an
explicit version of a design object or the current
version. Properties can be added to references to
store information about the reference.
registrar
A tool used to register (declare) design tools and data
with the Design Environment. One must register new
tools and data with the type registry or the Design
Manager will not recognize them. The Registrar is a
graphical tool that does not require knowledge of C++
to perform the registration process.
registration
The process of describing and defining information
about how a design tool or data is encapsulated into
the Design Environment. Registration is done with the
registrar.
registry
A file that contains type definitions for design data
objects and tool viewpoints.
session window
The outermost bounded area bordered by a rectangle box.
It is within this area that one operates the Design
Manager.
termination script
An optional program script that runs in the Design
Manager session after the design tool has terminated
its process. This script performs cleanup functions
required by the design tool. The termination script
also provides the Design Manager with essential
configuration management information, when needed.
tool
Software created for a specific task. Examples of
design tools include text editors and schematic
editors. The Design Manager represents tools with
icons.
toolbox
A container where tool viewpoints are kept. An
arbitrary number of toolboxes can exist.
toolbox search rule
Specifies the order in which toolboxes are searched.
The order determines which tool viewpoints are
displayed in the Tool window. Given two tool
viewpoints with the same name but in different
toolboxes, the first tool viewpoint found is the one
displayed.
tool invocation
The process of opening a tool. Both tool-centered
(invoke the tool) and data-centered (open the data)
methods of tool invocation are available using the
Design Manager.
tool viewpoint
An encapsulation of a design tool that provides the
user with a particular view of that tool. A tool
viewpoint defines the manner in which a design tool is
invoked and terminated. One can have multiple tool
viewpoints to the same tool, each invoking the tool in
a different way.
type
A description of the attributes of a data design object
or tool viewpoint. Type information includes the file
extensions for the files in the object and the icon
used to display the object in the Design Manager.
version
A specific representation of a design object at a
specific point in time. If one changes a design
object's data and saves it to disk, one creates a new
version of the design object.
version depth
A design object attribute that specifies the number of
versions, including the current version, that are kept
after changes are made to the data Detl Dscrp Buffer Contains An Invalid
Char: <(see version).
Version depth can be set from one to infinity.
versioned object
An object that uses a copy-on-write file manager. When
saved to disk, a versioned object creates a new version
of itself, saving the previous version.
termination script
A program script that runs after the design tool has
terminated its process. This script performs cleanup
functions required by the design tool. The termination
script also provides the Design Manager with essential
configuration management information, when needed.
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